
Andrew has created, nurtured, and destroyed many glittering kingdoms, but nowadays just tinkers with code, occasionally yelling like a madman at his scruffy NPC minions.
Pinjarra State
Pinjarra State is a group of regions (simulators) on the Kingdom of Irukandji, a virtual continent that has existed from 2007 to the present day.
Regions of Pinjarra have existed on all versions of the Irukandji Continent in Second Life, InWorldz, SpotOn3D, and DigiWorldz.
That’s all the nerdy back-end stuff. Let’s get back into roleplay. 😁
Note: if you are trying to visit the current Irukandji world, the landing sim is Arius on the DigiWorldz grid. The region is hypergrid enabled for easy teleportation from other Open Simulator virtual worlds. If you have the Firestorm viewer, use this link to teleport to Arius.

History and culture
Pinjarra, a troubled royal house

The Pinjarra tribe is relatively new by local standards, and its entire history frought with war.
Once known as West Pearl Island, Pinjarra Island was renamed for the tribal elder, Pinjarra, who returned home after decades in the sugar plantations.
His story is told in the Tale of the Twin Pearls. Seventy years later, this piece of history would lead to the Tamita-Pinjarra War.
Regions of Pinjarra
- Bay of Plenty
- Irukandji Sound
- Irukandji Village
- Kebo Atoa
- Pinjarra Island
- Pinjarra Shoals
- Sulawesi Bay
Bay of Plenty

- Size: 6.5536 hectares
- Grid: Second Life 2008-2009
- Use: Residential
- Terrain: bay-of-plenty080810
Bay of Plenty is a simulator on the Second Life virtual world. It is part of Tamita State in Central Irukandji.
Up until I created the the Kalamat nation, Bay of Plenty was the westernmost region and marked the edge of the kingdom.
Bay of Plenty took its name from the region in New Zealand of the same name. I did this in large part to acknowledge the significant support of Kiwi residents on the estate.
During its two year life on the grid, Bay of Plenty enjoyed 100% occupancy with a single landholder leasing a large atoll in the southwestern corner of the bay.
A long underwater section of the Trans Irukandji Causeway traverses the sim from north to south, which is visible in the adjacent photo.
Regrettably, Bay of Plenty lost its principal landholder in 2009 due to the GFC and was subsequently taken offline.
Irukandji Sound

- Size: 6.5536 hectares
- Grid: Second Life 2008
- Use: Light Residential
- Terrain: hand terraformed
Irukandji Sound is a sailing sea in southern Irukandji. It is an uninhabited sea and part of the Great Irukandji Ocean.
Irukandji Sound is also a conduit for the Trans Irukandji Causeway which traverses underwater from Manatu Island to Kebo Atoa Lagoon.
When I rebuilt the Irukandji Continent in InWorldz in 2013, the grid square occupied by Irukandji Sound in SL was renamed Pinjarra Shoals.
Irukandji Village

- Size: 6.5536 hectares
- Grid: SpotOn3D 2011
- Use: Commercial
- Terrain: hand terraformed
Irukandji Village was a region on the SpotOn3D grid during 2011 and did not form part of the traditional Irukandji story. It occupied the grid square previously held by Pinjarra Island in Second Life.
Irukandji Village was essentially a construction and commercial region, where I spent a great deal of time honing my various content creation skills.
Most notably, Irukandji Village is the sim where I first created my huge range of trees and plants, which would go on to sell in great numbers on later grids.
Kebo Atoa

- Size: 6.5536 hectares
- Grid: Second Life 2008-2009
- Use: Light Residential
- Terrain: kebo-atoa080909
An outlying region in Pinjarra State, Kebo Atoa is a crescent shaped island in a shallow lagoon in southern Irukandji.
The simulator, Kebo Atoa, came along midway through the life of the Irukandji story in Second Life, as the estate continued to grow westward.
Kebo Atoa, given its low density and ‘estate-edge’ location, was very well received. All parcels were eagerly purchased and gained a population quickly. It featured several nice homes.
Prior to its subdivision and settlement, Kebo Atoa was, and still is, regarded as an island of immense historical significance. More information to come.
I designed and terraformed Kebo Atoa by hand. I wanted a blank canvas given its distance from the main Irukandji continent.
Kebo Atoa connects with Sulawesi Bay in the east and Irukandji Sound in the north via the Trans Irukandji Causeway which hugs the outer rim of the island.
When I rebuilt Irukandji in InWorldz some years later, the grid square occupied by Kebo Atoa in Second Life, was renamed Palu Island in IW, which is geographically incorrect.
Pinjarra Island
v1 (Second Life 2007-2009)

- Size: 6.5536 hectares
- Grid: Second Life 2007-2009
- Use: Residential
- Terrain: pinjarra-island080810
The famous and arguably infamous Pinjarra Island is a residential island in Tamita State in central Irukandji.
Located due south of Tamita Bay, Pinjarra Island was the ninth sim that I built in Second Life and was terraformed by hand. Its design is a blend of landscapes from Tamita Island and Alantay Island.

Pinjarra Island features a tall split mountain at its centre and a network of narrow canals surrounded by bays.
At its peak, Pinjarra Island supported a population of around 30 people from UK, Germany, The Netherlands, New Zealand, Australia, and USA.
The residents really went overboard with architecture. The builds were magnificent and rivalled anything I’ve ever seen in terms of quality and beauty.
Pinjarra Island is one of the ‘sacred sims’ of Irukandji and plays a huge part in the kingdom’s history. Four years later, I would recreate Pinjarra Island on the InWorldz virtual world and it would prove extremely popular.
v2 (InWorldz 2013-2014)

- Size: 6.5536 hectares
- Grid: InWorldz 2013-2014
- Use: Residential
- Terrain: pinjarra-island141103
Pinjarra Island is a residential region in Pinjarra State in central Irukandji.
This second incarnation of Pinjarra Island respected the location and culture of the original in Second Life.

Located due southwest of Irukandji’s capital, Tamita Island, the landscape and layout of Pinjarra Island is loosely based on the old version.
The Aboyo River passes through Pinjarra Island, from Tiamo Reef in the east and into Tamita Bay (later Adonis Lagoon) in the north.
The L-shaped river design allowed for better parcels along the beaches than last time, and worked very well. I would later use the same river setup on the Manatu Island and Toraboyo Beach regions.

The InWorldz edition of Pinjarra Island proved popular with new landowners coming to Irukandji.
Pinjarra Shoals

- Size: 6.5536 hectares
- Grid: InWorldz 2013-2014
- Use: Recreational
- Terrain: pinjarra-shoals141102
Pinjarra Shoals is a deep-water bay and is located due west of Pinjarra Island in central Irukandji.
A new region for InWorldz, Pinjarra Shoals didn’t exist in Second Life. It filled the grid square previously occupied by Irukandji Sound in SL. Pinjarra Shoals represents an amalgam of several prior regions that separated Tamita and Kalamat States.
Sulawesi Bay

- Size: 6.5536 hectares
- Grid: Second Life 2008-2009
- Use: Light Residential
- Terrain: sulawesi-bay081018
Sulawesi Bay consists of a deep-water bay with a central flat atoll surrounded by low hills.
An outlying territory of Tamita State, Sulawesi Bay shares the same latitude as Manatu Island in the far south of the Irukandji Continent.
I terraformed the terrain of Sulawesi Bay by hand, and loosely based on the template of Baie de l’Amore. Soon after, I used Sulawesi Bay as the template for the faraway region, Sunset Shoals.
Sulawesi Bay had a single large landowner from the US who occupied the central island.
The Trans Irukandji Causeway traverses the region which ran east-west from Manatu Island to Kebo Atoa.
Neighbouring regions that adjoined Sulawesi Bay were Kebo Atoa, Irukandji Sound, Pinjarra Island, Tiamo Reef, and Manatu Island.

Andrew has created, nurtured, and destroyed many glittering kingdoms, but nowadays just tinkers with code, occasionally yelling like a madman at his scruffy NPC minions.
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